Nightwater buildings & first automation (Steam island factory)
Build harvesters, chests, and pipes to start the wood chain.
Press B for the build menu / Build Mode. Early machines use the Primitive prefix. Steam cites 60+ buildings overall; this table lists demo-confirmed HUD names only. You can place many copies and move or deconstruct without losing items (Steam).
First automation chain (wood)
- Gather Oak Wood by hand → place a Workbench → craft Planks.
- Place a Research Table (early tutorial build) and open Milestones / Unlocks to track Forest unlocks.
- Reach Wood Milestone 1 → unlock and place a Primitive Wood Harvester on trees (items count toward milestones).
- Unlock and place a Primitive Chest (storage / buffer, capacity 30).
- Unlock and place a Primitive Pipe — connect harvester inventories to the chest. Objective text: automate wood production by connecting a wood harvester to a chest using a pipe.
- Rotate with R, exit Build Mode with RMB, build multiple with Left Shift. Pipe chevrons mark link direction on the hologram.
- Extend the same pattern to Stone (Primitive Rock Crusher), Wheat (Primitive Plant Farmer), then feed crafts into a Primitive Assembler.
Building table
| Building (HUD) | Age / era | Inputs → outputs | Pipe / link behavior |
|---|---|---|---|
| Workbench | Primitive (sticks and stones) | Build cost: wood logs (panel shows 10). Manual craft of simple parts (Planks and early materials) faster than early Assemblers. | Manual station — no pipe required. |
| Research Table | Primitive | Early tutorial build (wood/planks). Opens research / progression book side of the early loop. | Standalone. |
| Primitive Wood Harvester | Primitive | Build: logs + planks. Output: tree resources (Oak Wood) inside radius. Harvested items count toward Milestone Progression. | Pipe out to Primitive Chest / downstream machines. |
| Primitive Rock Crusher | Primitive | Unlocked on Stone milestone track. Automatically harvests rock, clay, and ore in a small radius. Counts toward milestones. | Pipe out like the wood harvester. |
| Primitive Plant Farmer | Primitive | Unlocked on Wheat milestone track. Automatically harvests plant resources in a small radius; counts toward milestones. | Pipe out to storage / processors. |
| Primitive Chest | Primitive | Build: logs + planks. Sturdy wooden container for item storage and buffer management. Limited capacity of 30 items. | Pipe target for harvester outputs; buffer before crafts. |
| Primitive Pipe | Primitive | Build costs include wood, gears, and Wheat Oil bottles in demo panels. Connects machines to transfer items between inventories. | Short range, low throughput. Direction shown by chevrons on the placement hologram; multiple pipes can feed one machine. |
| Primitive Assembler | Primitive | Rudimentary auto-crafter for simple recipes. Slow crafting speed, low construction cost (wood, gears, stone bricks, Wheat Oil bottles on panel). Processed items do not count toward milestones. | Pipe inputs from chests/harvesters; pipe outputs to storage. |
| Manifester | Island tool (not a factory crafter) | Located in front of the cave. Opens Select Land → Manifest to spend resources and expand biome tiles. | No production pipes; world-expansion interactable. |
Pipe / link rules (demo)
- Pipes move items between machine inventories; description text: short range, low throughput.
- Placement holograms show directional chevrons for connection sides.
- Objective chain for the first factory: Wood Harvester → Pipe → Chest.
- Steam: link farmers, assemblers, and storage with pipes; rebuild freely without losing items.
Related demo footage titles may claim more than this guide carries forward. Attribution lives in pack HANDOFF / SOURCES only.